Showing posts with label unity3d. Show all posts
Showing posts with label unity3d. Show all posts

Sunday, 19 May 2019

WRLDCRAFT is coming on June 14th 2019, preorder now!



The Italy based indie developer Running Pixel is excited to announce that today starts the pre-registration for Wrldcraft, the cloud based geolocated augmented reality, persistent, massively multiplayer, sandbox and exploration game for iOS and Android mobile phones and tablets. The release date is set on June 14th 2019.

“Craft, dig, explore. Everywhere, forever, for real.“

WrldCraft is the first, huge, massively multiplayer, full scale augmented reality, geolocated, persistent, voxel based, cloud based, sandbox and exploration game that turns the entire world in a giant explorable sandbox full of fun and surprising interactive shareable experiences.
Sounds cool enough? The player have all the power and fun of a open world MMORPG and the freedom of a sandbox game just in his hands.
Craft full scale structures around the world, other people can visit them and help you building bigger castles if you want. Challenge your friends with the AR archery, fight monsters, explore and dig to discover the relics hidden around the world.
All the things you build in the real world will remain forever in that place visible to everyone and under your control, even from you couch.
Did you know? Structures can be connected each other for miles seamlessly, so you start from a point, your friends starts from a point miles away and both meet in the middle. You could even rebuild the Great Wall in another place of the world if you and your mates have anough time!
Don’t want to make all that gamer things? So, just build your pretty house, a pool in a park or virtual street art, leave messages to your partner, visit other players creations and all the millions things you can do with Wrldcraft.
WrldCraft is free to play.

WRLDCRAFT is cross platform and works on all the ARKit and ARCore enabled devices. Build in AR like no other before!

WrldCraft is ready for pre-order and pre-registration on both AppsStore and GooglePlay starting from today here:

https://play.google.com/store/apps/details?id=com.runningpixel.wrldcraft
https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1439737097


The official Wrldcraft worldwide launch date is set to June 14 2019

For more info http://www.wrldcraft.com

Short Trailer: https://www.youtube.com/watch?v=pIK9c5IBVC8


Friday, 8 March 2019

Open Beta stage (hooray!)

WRLDCRAFT is ready for an important step, the OPEN BETA stage! This means that everyone can test from now on this game giving suggestions, feedback and helping me in catching bugs and bottlenecks.

 Grab your copy right now.
Android: https://play.google.com/apps/testing/com.runningpixel.wrldcraft
iOS: https://testflight.apple.com/join/0XyIbOpc

 Please fell free to share these links with everyone. The more test, the better. Every beta tester is allowed to grab as many plot of land he wants for free! (please do not abuse :D)

  Note: This open beta is limited to 20000 users (10k android and 10k iOS) 



Get on AppStore  Get on PlayStore

Tuesday, 30 October 2018

ANNOUNCING WRLDCRAFT - RESHAPE THE WORLD - MULTIPLAYER OPEN WORLD GAME




I'm proud to announce that WRLDCRAFT, the very first AR massive multiplayer open world sandbox game for iOS and Android, is coming soon!!


Please find more details on http://www.wrldcraft.com





Thursday, 27 October 2016

Zomb.io - Facebook and Android - out now

What happenz the day after a zombie apocalypse? No humans to eat, no people to transform, so?
Here is the answer!
Hordes of zombies fighting for the supremacy. Lead you horde, grow, eat brains, survive! Well... sur-die!

Zomb.io is a mass multiplayer online battle arena (MMOBA) with zombies in it!!

So what you're waiting for? Build you horde and fight on zombio!



I'm happy to announce that Zomb.io, a multiplayer survival games with zombie in it is out right now on both google PlayStore and facebook.


Friday, 9 September 2016

Miner4Ever LIVE goes open beta!

MINER4EVER LIVE is now open beta!  M4E Live is an open world MMO voxel based game where you and your friends build on your own land. The game assigns you a piece o land nearby your facebook friends to maximize the fun. The world is persistent and infinite. The client is webgl based (android client is coming soon) and communicate with the server via websockets. Both client and server are made with Unity3d.

Note that is an open beta, there could be slowdowns and outages. Have fun! Check it out here:  https://apps.facebook.com/minerforeverlive   

 

Wednesday, 4 February 2015

Miner4Ever facebook edition!

It's out!
Grab your free beta release of Miner4Ever facebook edition right now.
We need you!
Be one of our beta tester, the more you play the more awesome the game will be.

Play M4E now here:
https://www.facebook.com/games/minerforever


Wednesday, 16 July 2014

WoUPs for iPad and iPhone is out now!

Great news!
After a small porting and a painless certification progress I'm glad to announce that WoUPs, it's raining words it's now available on iTunes!!
For free as usual is downloadable from iTunes here

Have fun!!!

Friday, 20 June 2014

WoUPs is here!

Brand new game for the Running Pixel's team,
WoUPs is here!



Several months of development for an innovative gameplay and hours of pure fun.
So, what is WoUPs?

WoUPs is a words game where you will do much more than finding words in an array of chars, you'll be asked rearranging columns of chars to compose words and beat the challenges.
100 levels, 4 dictionary (English, French, Spanish and Italian) dozen of schemes and infinite possibilities.

Want to know more? Play it now on
Facebook https://apps.facebook.com/woupsgame/ 
or download on your
Android device https://play.google.com/store/apps/details?id=com.runningpixel.woups
(soon on iOS as well)

Now... enjoy the trailer!





Wednesday, 21 August 2013

I'm alive!

I've been so silent lately, someone could think we're doing nothing but... it's not true. I worked hard on a couple of titles for XBLIG, but because I forecast an XBLIG dark future... I'm working to port what I've done on Unity3d and then publish them on every platform available. Port XNA to Unity isn't an easy job... but neither an hard one. I'm very excited because Unity is now a truly multi-platform game engine (they added Win8 and WP8 to their port options). I also asked to be accepted as a indie dev on XBOX ONE! I have a lot of unfinished games that would fit like a glove for the brand new Microsoft console. So, hold on. Toons of news in this last year quarter coming from the Running Pixel's guys (and girls...)

Wednesday, 26 October 2011

XBLIG Avatar Ragdolls heads to iOS and Android

Running Pixel is very happy to announce that one of the Running Pixel's most downloaded Xbox Live Indie Games Avatar Ragdolls is on its way to be ported on Android and iOS devices (including tablets and iPad).
Avatar Ragdolls actually features on XBOX360 the Xbox Live Avatars and real rag-dolls physics plus a multiplayer gameplay.
The mobile port will not feature for obvious reasons the Xbox Avatars but on the other hand will feature gestures, accelerometer and several new gameplay elements.
Avatar Ragdolls is one of our preferred and most successful Xbox Live Indie games and we think it fits perfectly with the casual gaming on the mobile devices.
The game is being ported using the multiplatform tool Unity3D. The release is planned for this December.