Showing posts with label delopment blogxna xblig games. Show all posts
Showing posts with label delopment blogxna xblig games. Show all posts

Tuesday, 13 November 2018

WRLDCRAFT - the story behind

WRLDCRAFT has a story, a long story.
Everything starts  in the Xbox Live Indie Games (XBLIG) age, good bless you XBLIG, platform and market where in 2012 I made a quite successful Minecraft Like sanbox game called Miner4Ever. XBLIG market does not exist anymore but loved that game and I learned a lot about voxel engines, shading techniques and multiplayer.
It was not enough, I wanted to port it in the real world and IRL. After some attempts with marker based AR (I lost the videos of that) the true plot twist was in 2017 when I put my hands on a mobile device with Google Tango in, that is a precursor of current ARKit and ARCore and this is what I did in early 2017 (a tech show-off video, not a real game).




So digging and building in real world with persistence using Augmented Reality was totally doable. Unfortunately there were not many Tango enabled phones around, so I put the project in standby waiting for a diffuse technology letting me do a real game with all the features I dreamt.
Today ARKit and ARCore are mature enough to do what I have in mind. Persitence, cross platform, world anchored buildings, cooperative building, multiplayer experience and much more.
Two months ago I leaved my daily job as Technical Leader, resumed my old dream, worked hard, and this is how WRLDCRAFT project is born!

http://www.wrldcraft.com/index.php/2018/11/13/wrldcraft-the-story-behind/

CONTINUE...

Sunday, 28 August 2011

play (free) XBLIG games under the Hurricane Irene

I don't know how bad are things under the hurricane Irene, if everybody is safe and if there's electricity or internet connection; so hoping everybody is safe and you're just in your home under an heavy rain I have some codes of my Xbox indie games to give away and I think they could be a perfect way to spent some time and have some fun under the rain waiting for Irene to pass.

It's easy
1) choose  a game
2) tweet exactly the message below (*)
3) follow @runningpixel to let me send you the code and to know if there are left codes
4) cross you fingers and hope I still have a code left for the game you've choosen

(*)
 for Avatar Ragdolls tweet:
I want @runningpixel #xbox AVATAR RAGDOLLS for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w

 for Bouncing Avatars tweet:
I want @runningpixel #xbox BOUNCING AVATARS for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w


for Crystal Crush tweet:
I want @runningpixel #xbox CRYSTAL CRUSH for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w

 for Bricks4Ever tweet:
I want @runningpixel #xbox BRICKS4EVER for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w

for The No Button Game tweet:
I want @runningpixel #xbox THE NO BUTTON GAME for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w

for Kozu tweet:
I want @runningpixel #xbox KOZU for the play XBLIG under the #hurricane #irene #giveaway http://bit.ly/mWBk9w


Saturday, 4 September 2010

Bricks4Ever - everybody loves it

The second work of Running Pixel as a team and one of our most successful games with more than 50000 copies downloaded.
A new twist on the breakout genre and the most appreciated on Xbox (yes, someone said it is better than Arkanoid Live and much cheaper :D )

bricks4ever was released on 2/17/2009 - 50 levels of fun and an unique dual stick mode.

http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d80258550195/

some screenshots:


Where's the old site?

Are you looking for our old site? it is still available at this address.

Why we changed?
We're a little team and we (me mainly) won't maintain a large and static site. A development blog is all we need, update frequently with fresh contents.
So stay tuned we have a year full of news to write  and some exciting novelties.


Cheers!