Monday 12 December 2011

what I'm up to lately

I have not made any post for a while (barely some tweets), well I think it's time for a recap.

I'm actively working on several fronts: I'm developing a brand new game for Gameccino (my own company), porting some Android games on iOS (see my latest post on the Gameccino dev blog) and I have almost finished an huge 3rd party project. The last one was very stimulating and complex being a reconstruction with augmented reality elements for iOS of an etrurian archelogical area, soon more details here and on the Gameccino's website.

It's enough? Not. I'm learning also learning the basis of the Kinect SDK just for fun and considering if develop or not a second version of an XBLIG games of mine.


1 comment: