Wednesday 21 August 2013

I'm alive!

I've been so silent lately, someone could think we're doing nothing but... it's not true. I worked hard on a couple of titles for XBLIG, but because I forecast an XBLIG dark future... I'm working to port what I've done on Unity3d and then publish them on every platform available. Port XNA to Unity isn't an easy job... but neither an hard one. I'm very excited because Unity is now a truly multi-platform game engine (they added Win8 and WP8 to their port options). I also asked to be accepted as a indie dev on XBOX ONE! I have a lot of unfinished games that would fit like a glove for the brand new Microsoft console. So, hold on. Toons of news in this last year quarter coming from the Running Pixel's guys (and girls...)